How many progress raiders do we want? DO we specify class or just role?
A class break down.
If we are going to guarantee a raid spot to progression raiders then we need to limit the numbers to no more than 25 and possibly just 20.
We don't guarantee spots. And yes we rotate people. Not everyone can make every raid so we require sign ups a week before the raid (calendar needs to be updated a fortnight in advance)
Progression should be based around 2 10 man teams, (3 in the future). the fillers for 25 will come from senior raiders.
so whats required.
4 tanks,
6-7 healers.
4-5 melee.
10 ranged.
If we get a mass interest we simply take who's interested and make a third team ect ect.
We may have more of a particular class that fit the progression raider criteria.
It will be natural for those who miss out on progression raider rank to reassess their future
This asks the question, what is the point of the progression team. is it to progress or to make the guild feel good.
If its the latter then there is no point Managing all of this and keep the things the way they are.
up and coming rookie to a new club because of an experienced incumbent
If they want to progression raid then they apply.
What this boils down to is a simple choice.
Keep things the way they are now, with just another rank and the need to apply to it.
Or
Do things the way raiding guilds do it, and keep the progression raiding aspect as an "elite team" in the guild. while the rest of the guild remains unchanged.
This question needs to be answered first.