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dahplagus
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« on: December 08, 2009, 12:34:26 PM » |
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Everyone seems to have an opinion on how the roos are run.
The roos are a guild, which is a group of people. Decissions made by the officers can never appease everyone, So we are asking for your suggestions.
Any suggestion is valid. Suggested areas to cover: Raid Invites, Requirements, Team Management, Raid leading, Reward Penality Systems, Loot Management, Wipe Recovery ect.
The one rule to this discussion is there is to be no flaming. This is a suggestion thread only if someone posts something you dont like, ignore it. any flame posts will be removed, along with any other suggestions by that person.
The purpose of this is to give the guild a chance to voice their opinions to how the guild should be run.
Note: Only one suggestion per post please, if you have multiple suggestions please use multiple threads.
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dahplagus
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« Reply #1 on: December 08, 2009, 12:38:04 PM » |
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To start the ball rolling.
To get people to perform there needs to be some sort of a reward for good performance and a penality for bad performance.
Maybe some form of rolling fortnightly promotions / demotions. Everyones rank could be dropped to raider once a fortnight and the exceptional people could be promoted to senior raider / raid assist.
The way that the decision to promote people is not a topic of this suggestion. just the practice itself.
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Gruscovac
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« Reply #2 on: December 08, 2009, 12:50:37 PM » |
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If you want to make raiding into something serious the punishments have to have an impact on peoples game. Meaning being an ass in a raid would end you with no raid invite for a week or something along those lines. And stick to it... not invites for mains or alts on any guild run.
Or no loot rolling or something... something that will actually make people realise that if they screw 24 other people around then karma will come calling...
Chastising people for being carried through raids while you're holding onto the built in handle in their armor really doesn't do much.
On the flip side the rewards need to mean something too. Free rading food for a week, or free Raid drop items from the bank (ie crusader orbs or primordial saronite). Crafting patterns or mats or flasks or what have you... make the guild bank work FOR the guild rather than to offset repair costs.
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 how many people does this apply to?
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #3 on: December 08, 2009, 01:24:05 PM » |
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Enforce the invite cutoff time. People do not turn up before it because they know they can come late. This means that people that come late are not penalised and those that turn up on time are.
If the start of the raid is all over the shop then people do not switch on for the start of the raid. If people are not turned on at the start of the riad the raid goes badly.
I know that once I have been sitting at the door for 25 minutes still waiting to find out what time we are starting I find myself not paying any attention to what is going on. If the invites are not opened until a few minutes before they close then this does not happen. People get their invite and find out what is happening within a few minutes. A few minutes after that and we start pulling.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #4 on: December 08, 2009, 01:26:26 PM » |
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We do not need everyone to be able to start.
We can start raids with less than a full group if we know people are going to be late. We can pull trash if people are AFK. We can pull bosses if people are afk if we can handle the boss with the group we have.
Stop wasting 24 peoples time because 1 person is not there. If it is repeat infringments then actually kick them from the raid.
Yes everyone wants to raid all the time, but if you can not sit at the PC for the length of the boss fight then perhaps the raid is not where you should be.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #5 on: December 08, 2009, 01:30:33 PM » |
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Communication from the raid leaders..... there needs to be some. Not just with the raid but also with each other.
If we are balancing the group then do it and tell people what you are trying to do, not just "We are still trying to get the group sorted". Too many tanks then tell the raid that there are too many tanks. Not enough healers, tell the raid we need healers.
I know a lot of whispering gets done behind the scenes, but letting people know what is going on fixes a lot of that.
If an officer/leader is being bombarded with questions perhaps delegation of a task is what is needed....
There is a officer only channel in TS for this, yet I have not seen it used for a long time. Used to be when I was raid leading (at least Pre and I) and it helped the group makeup discussions no end.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #6 on: December 08, 2009, 01:33:07 PM » |
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Have a set expectation of what is to be used in a raid.
Flasks are to be used only when called for. If you use one before the call then you use another when the call is made. This way EVERYONE has the same expiry time and the officers can make bio/AFK calls based on this.
Get the most out of said flasks by pushing ahead while we have the flasks up. This does not mean going in in such a rush it becomes "dangerous", but not wasting time.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #7 on: December 08, 2009, 01:36:02 PM » |
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Have officers that actually want to be officers. There are a lot of officers around that do not seem to want to start the raid invites, do not want to make the calls on what raids are happening. What are they there for?
We should not have to wait for Pre/Gobble and the occasional other officer to start the invites.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Zurgug
Jr. Member
 
Gender: 
Posts: 85
It's a bird, it's a plane, NO!!! IT'S SUPER GEEK
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« Reply #8 on: December 08, 2009, 01:38:17 PM » |
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All invites for raids to be done from the calendar. If you are not signed up you do not get invited. If the raid is closed due to the start time you can then be placed on the sub list.
You can sign up for the raid on the calendar 5 minutes before it closes, it does not matter. What matters is that people use the calendar and you know who is going to come even if they are not in the raid group already.
Penalties such as those discussed by Grus should be enforced for those that sign up and do not show.
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Thinking is the hardest work there is, which is the probable reason why so few engage in it.
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Gobbledoc
Administrator
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Posts: 362
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« Reply #9 on: December 08, 2009, 02:00:34 PM » |
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thank you zerg - inv times have been addressed and now stand at 8.40 - 8.55 this means much less stuffing around and still gives us a 5 min buffer for class balancing please stick to it ppl
I have tried to fix my spelling errors some posts were cut and pasted sorry.
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« Last Edit: December 08, 2009, 02:14:51 PM by Gobbledoc »
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Gobbledoc
Administrator
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Gender: 
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« Reply #10 on: December 08, 2009, 02:19:24 PM » |
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If you want to make raiding into something serious the punishments have to have an impact on peoples game. Meaning being an ass in a raid would end you with no raid invite for a week or something along those lines. And stick to it... not invites for mains or alts on any guild run.
Or no loot rolling or something... something that will actually make people realise that if they screw 24 other people around then karma will come calling...
Chastising people for being carried through raids while you're holding onto the built in handle in their armor really doesn't do much.
On the flip side the rewards need to mean something too. Free rading food for a week, or free Raid drop items from the bank (ie crusader orbs or primordial saronite). Crafting patterns or mats or flasks or what have you... make the guild bank work FOR the guild rather than to offset repair costs.
Looking ito it grus the issues with the Guild bank and free loot is that if the raid items are free then players do not do the right thing with them - the food is a good idea that is why i bring feasts to raids and their are heaps of pots etc in the bank. the very cheap selling of items to guilders is our only income. this is used for repairs on raid nights. so that raiding is not such a burden on funds.
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booyar
Newbie

Posts: 46
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« Reply #11 on: December 08, 2009, 02:29:20 PM » |
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Reward/Punishment
Punishment - you get no rewards:
In reality this means that: Minor Infraction: Get scuicided on the loot list for the instance you are on. If you are on the bottom of the raid list - get scuicided to the bottom of the entire list. Bigger infraction: Scuicided(SINBIN) to the bottom of the list you are on. You REMAIN there for the balance of the raid, getting loot LAST. Biggest Infraction: As "Bigger infraction" scuicided (SINBIN) for 3 progression raids. (attended by the player being sanctioned)
Additional Sanctions:
Other Notes: Make being in the SINBIN an officer thing. Dont show it in ARKDkp for anyone but officers. this will hopefully take some of the sting out AND remove the 'public shaming' thing. Pride & Ego make people do things they ordinarily wouldnt. Make the person getting sanctioned aware. Warn before SINBINING. Only SINBIN where the infraction cant be argued (the facts are plain). Be prepared to have the person Gquit and NOT invite them back - ever. We all do things in the heat of the moment. If you cant tell the difference between logging out and gquitting then i dont want to guild with you.
Dont do any of the above unless the mod can be modified to fit this or something like it in. Admin sucks. Hard. Take excuses for failure depending on circumstances, thats fine, but a pattern of behaviour - well - something tangible needs to be done.
All of the above obtains only if the person is to be allowed the opportunity to correct their behaviour. I expect that at other times a scuicide on the current list and a raid kick will be more than a sufficient wake up call.
Reward: You get loot. You get all the other intangibles. Satisfaction of a job well done and so on.
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Gruscovac
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« Reply #12 on: December 08, 2009, 02:44:17 PM » |
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the other option is to have the ML degroup and take all boss drop gold for the gbank. which covers repairs nicely.
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 how many people does this apply to?
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Philos
Newbie

Posts: 44
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« Reply #13 on: December 08, 2009, 07:13:03 PM » |
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There is mention somewhere to ask class leaders for promotion to raider rank. The only place where class leaders are mentioned on the website/forums (that I can see) is on the contact link on the front page. However, some of those leaders either a) don't raid regularly/at all, or b) don't play that class as their main.
Perhaps this needs to be addressed so that people know who to go to for promotions or class help and could it be put somewhere that is obvious to see.
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Gobbledoc
Administrator
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Gender: 
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« Reply #14 on: December 08, 2009, 07:16:32 PM » |
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cheer philos - and realistically any officer will do
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